FlatInk

Merge drawing

Here, drawing behaves like wet paint, not stacked layers. Two shapes of the same color that touch merge into a single object. A shape of another color laid on top cuts the one beneath. It’s disorienting at first, and wonderfully handy once it clicks.

Same color: it merges

Draw a shape, then another one of the same color that touches it: they don’t stack, they weld together. The easiest way to prove it is to grab the selection tool and move the result. It all comes along as one piece.

Two same-color ovals welded into a single shape
Two same-color circles that touch: one object, not two.
Drawing two same-color circles, then moving the whole thing as one
Draw them, move them: they're now one.

Different color: it cuts

Now lay a stroke of another color across a shape. Wherever it passes, it slices the material underneath. The proof: select a piece and pull it, it comes away cleanly.

A coral shape crossed by a dark band
The dark band doesn't sit on top: it cuts the shape in two.
Crossing a shape with a dark stroke, then pulling away a separated piece
A stroke of another color, and the shape is cut: you can carry off a piece.

In practice

This logic, inherited from old-school animation tools, comes up all the time:

To keep a shape separate so it won’t merge, put it on another layer or group it: a group is isolated, it doesn’t blend with what’s around it.